Tag Archives: mathhammer

40K blast scatter

Now that 5th Edition warhammer 40k is here, there are a whole load of extra things to think about. I was thinking about how blast scatter has changed and was wondering if the chances to hit are really so much worse, so I knocked together a quick table:

40K 5th Ed blast scatter table

(click on it for a larger view)

It gives you the following information:

  • the chance of hitting without deviation
  • the chance of still hitting the originally targeted model with a 3″ or 5″ blast
  • the chance of scattering less than or equal to a given distance.

and how it changes with the model’s BS. The colours denote a 33-50%  (yellow), 51-80% (orange) and 81%+  (green) chance of meeting the criteria.

The numbers are much better than I thought- it seems that my fire prism is still quite effective.

If you find this useful, let me know (or if you find any mistakes!).

40K: Banshees and Scorpions comparison

I have posted an article covering a comparison between Striking Scorpions and Howling Banshees in Warhammer 40K under 4th edition. Choosing between the two is a major topic of discussion when making an Eldar army list and hopefully this will help clear things up if you are stuck. If you don’t like numbers (maybe you are in the wrong hobby?) then there is a summary at the end.

You can take a look at it here

scorpions vs banshees

Unfortunately, this article refers to 4th Edition. I will get round to updating it at some point…

There is a lot of debate as to which assault troops to take for an Eldar army in 4th Edition. I am not going to go into all the ins and outs of the choices, but will present some maths to show which are the best choices for for a given opponent- theoretically at least…

Note: this has now been updated to include doom (see the end of the article)

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